Groundworks

Curated by Clara Che Wei Peh
Produced by Deanne Dzukifli & Mary Ann Ng

Groundworks is a pilot programme early- to mid-career Singapore-based artists engaging with digital tools. Through mentorship, studio visits, and technical feedback, the programme is designed to strengthen participating artists’ ability to develop ambitious digital works and articulate their practices effectively. Participants were selected via a public open call.

Built on the belief that artistic practices benefit deeply from iterative process and sustained feedback, Groundworks introduced mentorship, studio visits, and technical feedback to strengthen each artist’s ability to develop ambitious digital works and articulate their practices effectively. The programme offered each artist an honorarium of SGD 2,000, and an additional production budget of up to SGD 1,000. Participating artists were selected via a public open call, and they were: Roger Ng Wei Lun, Meg Severino, Tristan Lim, rushamc, Jo Ho.

Throughout the programme, the artists received feedback and guidance from mentors Debbie Ding, Julia Kaganskiy, Doreen Ríos, ARTFACTORY, and the Groundworks curatorial team. Artists were invited to approach the showcase with flexibility, placing the emphasis on experimentation and development rather than a singular outcome.

The programme culminated in a public showcase, bringing together new works by all five participating artists. Developed over two months of continuous experimentation, feedback, and iteration, the works address central preoccupations for each artist, as first articulations of a new direction, or extensions of ongoing lines of inquiry.

Roger Ng Wei Lun presents a speculative prototype, VIRGIN 001, developed by fictional company CHILLI (Cloud Halt & Intervention for Localised Low-precipitation Initiatives), a Singapore-based startup offering climate control as a service. Rooted in the chilli bawang, a ritual to ward off rain and practiced in countries such as Singapore and Indonesia, Ng devises a kinetic sculpture constructed from a linear motion system, 3D-printed designs and custom electronics. The device is activated by absorbing ‘heat’ from a chilli, orienting its kinetic components skyward, casting energy to dispel oncoming rain clouds. Framed through the visual language of startup culture, the work places indigenous practice in direct confrontation with the hypertechnologies of weather modification and geoengineering, and the politics of atmospheric sovereignty. 

In Bawat Tingin, Meg Severino questions the overlap between devotional systems and surveillance infrastructure. The sculptural installation presents three relic silhouettes in varying stages of deterioration, referencing devotional objects altered through repeated touch and worship. Each figure is embedded with a miniature camera and TFT screen displaying live and simulated video feed, as Severino traces the shared grammar of watching and being watched. In a lineage of artworks fusing sacred iconography with the cold logic of technology, the all-seeing eye of devotional imagery finds its secular heir in the surveillance camera. Here, the structures of worship and behavioural regulation do not oppose one another but quietly converge, suggesting that the machinery of control wears a devotional face. 

What happens when video game artefacts enter our material world? Tristan Lim builds on fantasy and video game lore to construct Vessel 01 (Wailing Nulls) and Vessel 02 (Transient Ring-Bearer). In Vessel 01, Lim takes the orb, a common object in video games carrying the power of foresight and prediction, and imagines it materialised. An aluminum frame, referencing Southeast Asian lintels and early 2000s UI aesthetics, houses bas-reliefs depicting familiar Singaporean scenes: HDB blocks, hawker centres, everyday life, all distorted and pulled toward the centre like an unfolding prophecy. In Vessel 02, Lim turns to the ring, a ubiquitous symbol across fantasy and video games of power. The ring is transformed into interconnected aluminum fragments embedded with silicone, tracing the silhouette of a humanoid figure caught mid-stride, stepping forward, carrying the weight of memory and purpose into the unknown. 

rushamc’s Reverberant Bodies investigates the aural architecture of endangered heritage sites in Singapore, originating with the Golden Mile Complex. Rooted in rushamc’s 29-year relationship with the complex, the work archives the intangible “reverb” of vanishing spaces, reconstructing their acoustic textures through original composition and site-specific field recordings. Through binaural headphones, visitors encounter the distinct sonic signatures of the Golden Mile Tower spiral staircase, and the fifth floor of the Golden Cinema (formerly The Projector, and now Filmhouse, where the artist works). Motion tracking modulates the soundscape in response to visitor movement, allowing audiences to physically navigate these disappearing spaces through sound. Periodically, the individual listening experience gives way to a collective one, as the gallery transforms into a shared memory chamber, enveloped in the acoustic residue of spaces on the verge of erasure. 

Jo Ho’s Body Doubles is a series of object-sketches that take the smartphone as their point of origin, referring to its shape, scale, and the behaviours it prompts and records. Assembled from latex, cast resin, acrylic, and repurposed phone accessories, the objects are scattered across the room, suspended, tucked into corners, mounted mid-gesture, as though left behind abruptly, still running while their users have gone. Through their layered surfaces, ghostly traces of scrolling, tapping, and swiping play on loop, gestures of digital communication rendered visible but illegible. What remains are placeholders for absent bodies, stand-ins for users who have disappeared, leaving behind a body double in the algorithmic portrait the device builds of us.

Groundworks is the culmination of sustained experimentation, mentorship and iterative development, built on the belief that ambitious artistic practices require time, feedback, and the room to take risks. What emerges is not a definitive statement but a series of openings. 

This programme is supported by the National Arts Council’s Arts x Tech Lab initiative. The Lab nurtures Singapore’s arts x tech community, ultimately driving new artistic endeavours and bridging arts and technology conversations to develop Singapore’s vibrant arts scene.

Mentors

Julia Kaganskiy, Curatorial Mentor

Julia Kaganskiy is an independent curator and strategist based in New York City with more than 16 years experience developing innovative cultural programs bridging art, science and technology. Kaganskiy was the founding Director of NEW INC at the New Museum, the first museum-led cultural incubator (2014-2018) and Global Editor of VICE Media’s The Creators Project (2010-2013). She has conceived and organized exhibitions for Toledo Museum of Art (Toledo, OH), HEK (Basel), LAS Art Foundation (Berlin), Matadero (Madrid), 180 The Strand (London), Borusan Contemporary (Istanbul), Science Gallery (Dublin), Eyebeam (New York City) and many others. She is the co-editor of Interspecies Future: A Primer (Distanz, 2024).

Doreen Ríos, Curatorial Mentor

Doreen Ríos is a curator and independent researcher. Her work focuses on technological counterproduction, tactical media, and new materialities. Ríos is the founder of [ANTI]MATERIA, an online platform dedicated to the study and exhibition of art produced through digital media. From 2019 to 2021, she served as Chief Curator at the Centro de Cultura Digital in Mexico City. Recent curatorial projects include Vanishing Acts at the Taipei Fine Art Museum (2025-2026) and Postborder (code)pendency at Rhizome (2025). Her critical writing has been featured in publications such as Media Arts 21, Luna Córnea, and the Brooklyn Rail. She is the author of Medios inestables. De objetos técnicos y arte (2025). Currently a PhD candidate in Art History, Theory, and Criticism at the University of California, San Diego, she is also a member of the Leonardo Peer Review Panel.

ARTFACTORY, Technical Mentor

ARTFACTORY is a Singapore-based technical production outfit working at the intersection of art and technology. The team collaborates with artists, curators, and producers to realise new media installations, immersive exhibitions, and live performances.

With experience across lighting, audiovisual systems, and media technologies, ARTFACTORY supports artists in developing and producing contemporary artworks, bridging artistic ideas with technical production and spatial design.

Debbie Ding, Technical Mentor

Debbie Ding is an artist working across the intersection of artistic research, technology and game studies – with professional experience as design educator, interaction designer, certified as Unity Associate Game Developer in 2020, currently Assistant Professor (Digital Arts) at Singapore University of Technology and Design. Her work was shortlisted for the President’s Young Talents 2018 and Impart Art Awards 2020 and is collected by the Australian War Memorial and Singapore Art Museum. Notable exhibitions include Ars Electronica, “Radical Gaming” at HeK Basel, “Worldbuilding” at Julia Stoschek Foundation Dusseldorf, “Wikicliki” at Singapore Art Museum, “Radio Malaya” at NUS Museum, “Construction in Every Corner” at NTU Museum, Kochi Biennale, and Singapore Biennale 2026. Scholarships include the NTU Research Scholarship and NAC Postgraduate Scholarship (Visual Art), and funded residencies with Australian War Memorial (Canberra), Dena Foundation (Paris), and Goethe-Institut Singapore. Her ongoing practice-based PhD research explores psychogeography in virtual worlds, and games in contemporary art practice.

Team

Clara Che Wei Peh, Curator and Initiator

Clara Che Wei Peh is a curator and arts writer from Singapore. She is the founder of Common Protocol, and the initiator of Monday Chatroom, an itinerant discussion series on issues surrounding art and technology. Previously, she was Public Programmes Curator at Asymmetry, Asia Collection Fellow at KADIST, Curator of Art Dubai Digital, and Adjunct Lecturer at LASALLE College of the Arts. She currently serves on the International Selectors Committee for The Lumen Prize, and has been a nominator for the LG Guggenheim Award, an external reviewer for SIGGRAPH Asia, and member of the advisory board for Julius Baer Next Generation Art Prize.

Deanna Dzulkifli, Producer

Deanna Dzulkifli is a Singaporean producer and project manager working across contemporary performance, music, visual arts, and interdisciplinary practices. With a strong emphasis on artist-centred processes, her recent work includes producing SIFA Commission stray gods by weish and Project Management for Hyundai Artlab’s VH Award at Singapore Art Week. She has held positions as Talks Manager for Art SG, Partnerships and Sponsorships Manager for Singapore Art Book Fair and currently holds a position at The Observatory as General Manager.

Mary Ann Ng, Producer

Mary Ann Ng is an educator, researcher, and administrator working across art, design, culture, and technology. She is presently Creative Producer of Singapore-based creative technology studio SERIAL CO_ , and a lecturer at University of the Arts Singapore where she teaches introductory courses on historical and critical approaches to visual and spatial cultures.